class proxyMinePickup extends UTWeaponPickup;

defaultproperties
{
     MaxDesireability=0.400000
     InventoryType=Class'taskforces.TFproxyMineThrower'
     PickupMessage="You got a few proximity mines"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'TFMedia.explosive.GEMine_stat'
     DrawScale=0.450000
     Skins(0)=Texture'TFMedia.mine.proxyMineSkin'
}
